Ship Type: DPS (Damage Per Second)

The Hullbreaker isn't just another ship in Skull and Bones Silver your fleet — it’s a weapon in itself. Unlike many ships that rely on cannon barrages or long-range marksmanship, the Hullbreaker focuses on raw, unbridled power delivered through devastating ramming tactics. The primary strength of this ship lies in its ability to inflict massive damage through direct contact, using its reinforced hull and heavily reinforced prow to smash through enemy defenses with ease.

In Skull and Bones, where ship battles often turn into high-stakes duels of cannons and maneuvering, the Hullbreaker flips the script. It focuses less on long-range combat and more on short-range, brutal encounters. For captains with the courage to close the gap and deliver punishing blows up close, the Hullbreaker offers unmatched offensive potential.
Specialization: Ramming

The ship’s name, Hullbreaker, speaks directly to its purpose — to destroy enemy ships by sheer force of impact. The Hullbreaker excels at ramming, taking advantage of its reinforced prow and formidable hull. This focus on ramming is further amplified by the ship’s unique perk, Bullhorn, which boosts ramming damage by an astonishing 45%. With this perk, the Hullbreaker can easily pulverize an enemy ship's defenses, sending them to the depths of the sea with a single, well-placed strike.

In combat, the ability to focus solely on ramming allows the player to bypass traditional cannon fights and go straight to the heart of the enemy vessel. While other ships may rely on precise timing with cannonballs or artillery, the Hullbreaker lets players unleash a relentless charge that tears through enemy defenses, making it ideal for those who enjoy a more direct, up-close style of combat.
Tactical Advantage: Torn Sails Reduction

But the Hullbreaker isn’t just a wrecking machine — it comes with tactical advantages that make it even more formidable. One such advantage is its secondary perk: a dramatic 80% reduction in the Torn Sails effect. Torn Sails is a debilitating tactic employed by enemy ships that reduces a ship’s movement speed, making it easier for opponents to land consecutive hits or skull and bones boosting escape pursuit.